Ohoho, you thought Rumeidia never had any adventures before she became a brawler? Well, read it and weep, chickadees! When Rumeidia was 16 and was forbidden from fighting, she didn't stop. She became a bounty huntress(yes, a bounty hunter/huntress, like Snake...and Samus...and probably Captain Falcon. Well, I don't know about Falcon since I never played F-Zero and I never felt like looking it up, so...) and traveled for three years, fighting. THEN, one day when she was 19, Rumeidia signed up for brawl, and set out to sea for Smash Manor! :D
Soo, yeah, if Rumeidia was actually in Brawl, and you successfully unlocked her(either through SSE or playing 10 brawls on the Ember Cove stage-her home stage), there'll be a message saying, "Rumeidia, The Huntress of Fire, has joined the brawl!" and here's her moves:
MOVES
A </>-She throws her chakram(15%)
A up-You know how Link's Gale Boomerang works? Well, Rumeidia's chakram is just like that(18%)
A down-She leaves a bomb where she is(5%-10%)
B-Burning Spindle-Her chakram is set on fire(20%)
B</>-Blazing Storm-She throws three daggers that are on fire(5% each dagger)
B up-Inferno-She has two chakrams, and spins around with fire surrounding her, slightly similar to Luigi's spin attack(20%-30%)
B Down-Burnt Arms-A red, tentacle-like aura glows outside her arms, she can use them to latch onto a ledge if she falls. Tricky, but useful since it's her recovery move. It can also cause minor damage(and if you couldn't tell, it's supposed to be a little like Samus's recovery move, or Olimar using the pikmin as a ladder)
Advantages:Useful recovery, quick, jumps very high
Disadvantage:Weak throwing(When she grabs someone, her throwing is weak, especially her backwards throw, especially when she's grabbing someone heavier than her)
And yeah, that there is her and her alter-ego(Still called Rumeidia) :D