BGRT Reviews: Bullet Witch!

A while ago we've obtained one of the coolest games we've have ever played in a while. No, it's not Resident Evil 5, or Left 4 Dead, or Star Wars the Force Unleashed, or Castle Crashers, or Duke Nukem 3D, or even Waffle Maker Extreme 2. It's an overlooked game called, Bullet Witch. A game that a lot of game reviews labeled as "uninspiring and mediocre" and giving it low scores. We, however, would like to differ. Greatly. And after having played this game we would like to give you guys a review on it. And we'll try not to spoil too much of it for you:

Bullet Witch is about a a girl named Alicia who is a "witch", as some may call her and looks nothing like the girl winking icon shown earlier, trying to rid the world of demons who have been causing widespread destruction and death across the globe. Evil souls, known as the Geist, are overrunning and killing off the human populace. Armed with a powerful array of spells and a weapon called the Gun-Rod, it is up to her to save humanity from extinction.

The overall gameplay is fast, fun (if you like pummeling hapless enemies with infinite ammo), and explosive. The world around you is somewhat destructible: trees break and fall, buildings collapse, vehicles explode, garbage bins get ripped to shreds, etc. It lacks a physics engine like rag-doll and collision animation, but if you can still be able to melee a Geist soldier with the Gun-Rod and have him polevault over a fence, role down a flight of stairs, and smack into a brick wall then, well, that more than makes up for it.
Although the A.I. isn't bright, that's not necessarily a bad thing. It just makes it easier to kick their asses. And everyone loves to kick ass. But still, new enemies that you encounter throughout the game that are harder to kill (if you're an inexperienced player) and a wide variety of them, we might add, makes up for the bad A.I.
For the health system you slowly regenerate health after taking damage and the magic meter also regenerates by killing enemies. It's almost like a game that gives you a health insurance plan.

Here's some of the really cool things about Bullet Witch that sells the game (which also happen to be the things we enjoy most). And that's Alicia's Gun-Rod, agility, and spells.
The Gun-Rod is like the gun equivalent of a swiss army knife. It's about the size of Alicia's body and can be held by one arm for easy maneuverability. The Gun-Rod can transform its appearance to take the shape of different weapons. There are four different forms the Gun-Rod can take: an assault rifle, shotgun, sniper cannon, and a minigun. Of course they're really called (save the shotgun): machinegun, cannon and gatling ...but we like what we call 'em better. These weapons can be upgraded to further increase the effectiveness of the Gun-Rod. All of this in one package with the added bonus of infinite ammo. What could be better?
Alicia's agility doesn't have a real impact on gameplay, but it is helpful for dodging bullets, rockets, snipers, meteors, etc., reaching certain areas, and you look good doing it.
Alicia's spells are helpful (and don't let game magazine reviews tell you otherwise). They are big, flashy, and destructive. But that's just the "Great Magic", as they're called. Regular magic allows you to spice things up a bit. You can summon a wall to protect yourself and your allies from incoming bullets and block the path of enemies, you can throw rose petals that make spears erupt from the ground and shiskibab groups of enemies within its radius, call in the elements to change your Gun-Rod's ammo types into fire, wind, light, and electricity, revive fallen allies with your blood, blast things away with your will, and distract your opposition by unleashing a flock of ravens on them. Now how can these spells NOT be helpful, huh? Stupid "Official Xbox Magazine".
We will, however, say that the Rose Spear spell kinda sucks. A lot. Your foes are constantly moving about like a bunch of idiots while you frantically throws rose pedals here and there in the hopes of having at least one of them being skewered by the spear volley of death. But you fail miserably and just resort to just mowing them down with your machinegun in the end. Or you call down a bolt of lightning down on their sorry, half-dead asses.

And now for the story aspect of the game. Although it's not original, such as humanity's inevitable extinction, it does add the interesting twist that demons are causing the chaos instead of aliens. The story is solid, but we're gonna have to agree with some of the other game reviews: the game was short. But then again so was Halo 3's campaign and they weren't bitching about that. Anyways, continuing on. The characters, while not that many, are interesting, but, like most games made in Japan where the original Japanese voices are replaced with an English dub, the voice acting is kinda bad save for Alicia's English voice actor, Sarah Natochenny. She did a good job! The same with Rodger Parsons who plays Darkness, Alicia's companion. He did good too!
But although the story is good the scripting is incredibly bad. You have multiple cinematics popping up with Max Cougar (who happens to be one of the characters in the game) saying things that are either ridiculous or obvious. Also their is possibly a love relationship that's developing between him and Alicia, but it's too bleh! to truly tell.

So overall we give this game a 4 out of 5. The controls are smooth, although aiming can sometimes be troublesome but that can easily be adjusted, the gameplay is fun, and the fact that you use a broom that's shaped like a gun that can transform into different weapons and pwn all is totally awesome. Sure this game may have quite a bit of bad moments, but we see a lot of potential in Bullet Witch and if a sequel could ever be made we're sure it'll be better than the first. But, unfortunately we'll never see a sequel because the game was discontinued due to the fact the the game's developers are too busy taking a piss.

End