Saving the best for last, My Friend Pedro.
You awaken in a meat factory and a Banana is talking to you, he offers you a gun and you kill your way out of trouble while the Banana keeps score.
Pros
Genuinely fun game play.
All your kill shots look masterfully done.
Great soundtrack.
Not that difficult to get into.
Cons
Relies way too much on physics.
Said physics doesn't always do what you want it to do.
The so called focus mode is way too easy to abuse.
Not great at advertising.
Overall
If you can get past the smiling banana on all the image searches, you'll find a good 2D shooter.
Next up is a dungeon crawler
A bunch a varied Gunman enter a dungeon in order to kill their past, very cryptic.
Pros
Really makes the most out of the theme.
Nice selection of characters.
Cons
The graphics remind me too much of Adventure Time.
Little tricky to master.
You'll be wanting a sword by the end.
Overall
It's the weakest of the indie titles I've played mostly down to the graphics being way too cartoony.
So we have another triple, this time for games starting with the Messenger.
The Messenger is what you get when you combine classic Ninja Gaiden with Castlevania and more than capable of being played on a Snes.
Pros
Doesn't feel nearly as hard as Ninja Gaiden.
Doesn't feel as painfully slow as Castlevania.
Alot of content in a game that could so easily be short.
The dialogue between the Ninja and Shopkeeper is hilarious.
Cons
Respawning enemies even when you barely left the screen.
Having to pay for your deaths all the time.
No indication if enemies can insta-kill you or not.
Not much for depth story wise.
Colour palette is off putting.
Overall
A neat little game of Ninja Gaiden which doesn't add much to the formula but doesn't try to fix what isn't broke.
Hopefully this will jump start some much needed action.
Released in 2018 as a spiritual successor to Top Gear, Horizon Chase Turbo is a racing game reminiscent of the classic arcade racers of old brought up to date with a nice coat of paint and some intense speed.
Pros
Genuinely fast game
Such a spiritual successor they got the composer of Top Gear to do the soundtrack
Unique set of locations and tracks
Good selection of cars
Endless replayability
Not that difficult to master
Cons
Colliding with other cars is really annoying
Having to stick with a refuel system
Having to collect easily missable coins to progress
We get it, you're from Brazil!
Overall
A colourful retread of old racing games from the era of Outrun, Top Gear and Lotus Turbo Challenge, it's worth your time investing in such a fast intense racing game with such a good soundtrack.
On my quest to see what I can get from Videogames, I sometimes run into some unique subjects even I've never heard of, so for this post we look at Satellaview.
Back in 1995, Nintendo created a modem for it's Super Famicom or Snes if you prefer called Satellaview; this device allows anyone in Japan who owned the Satellaview to download and play games during select broadcast hours along with other features such as news, weather and magazines that weren't seen again until the Wii. The system required subscription charges but what you got was access to games that are now considered lost media today most notably Legend of Zelda.
The notable difference between this and the actual Legend of Zelda is Link wearing a baseball cap, there was also an option for a red haired girl with a pony tail, the choice was made so kids can put themselves into the game.
Other Nintendo properties such as F-Zero, Mario, Kirby and Fire Emblem got their own games as well, along with titles like Wario Woods offering prizes for high scores, the downside is that because these games were beamed in via satelite they were only available during the broadcast times live not 24/7. A modern comparison would be X-Box Live's 1 vs 100 game which uses a similar broadcast format.
The service went defunct in the year 2000 and was considered a commercial failure mostly due to the arrival of Playstation Sega Saturn and Nintendo's own N64. Also not helping was the Snes being at the end of it's run and a less enthusiastic attempt at reviving the system on the infamous N64DD.
To take something positive from Nintendo's experiment it paved way for the online gaming of today, X-Box Live, PlayStation network and Nintendo's Current Online Service wouldn't be possible without Satellaview testing the waters.
As for it's games, you'll be lucky to see them with only the Zelda games getting fan recreations.