Six Game Developers That Dared to be Different

When you make a legendary IP like Pokemon or Mario, it's hard to break free of that legacy to create something new without being reminded of what they made before, so I've assembled five different industry legends and one legendary company to see if leaving their legacy really was the right decision.

Keiji Inafune
The man behind the Blue Bomber Megaman ended up leaving Capcom having started from illustrator moving up the hierarchy to some top positions, his two most notable titles since leaving have been Azure Striker Gunvolt and Mighty No.9.

Verdict
While Azure Striker Gunvolt is pretty well received if very niche, Mighty No 9 was an infamous failure that even destroyed consoles, meanwhile legacy collections of Megaman continue to sell well with pretty much every title coming back in some form.

Yuji Naka
The man behind the Blue Blur Sonic the Hedgehog was a prominent Sega figure throughout Sega's tenure as a console maker up until 2006, his only notable game since was Balan Wonderworld for Square Enix.

Verdict
Balan Wonderworld was a doomed project from the start and Naka would fall out with Square Enix and leave all while Sonic began a new renaissance guided by new talent, Naka's career would come to a halt as he was arrested for Insider Trading Fraud last year.

Hideo Kojima
The man behind Metal Gear Solid turning a stealth top down shooter into a cinematic gaming juggernaut would later divorce from Konami following some messy disputes, creating Death Stranding with his own studio.

Verdict
The eccentric personality behind Hideo Kojima really shows when even four years after release, no one knows what Death Stranding is supposed to be, meanwhile it's clear that Metal Gear Solid can't survive without Kojima.

Yu Suzuki
The man, the myth, the legend and now the new breakfast cereal, Yu Suzuki is Sega royalty behind their best arcade titles creating a metric ton of hits including Space Harrier, Outrun, Virtua Fighter, Daytona USA and Shenmue. He would establish his own company to finish the ill fated Shenmue saga but also reminded the industry what he's capable of with Air Twister, a Space Harrier/Panzer Dragoon legacy game.

Verdict
It's clear that Shenmue is never going to leave his shadow while Air Twister is a reminder of what he can really do, it's clear that he maybe should've stopped on Shenmue as we could've continued to have some really stellar titles. It's worth noting that much of what made Shenmue work is now in the Yakuza/Like a Dragon franchise that other than Sonic is Sega's money maker.

Game Freak
The developers behind Pokemon being the main driving force of it's video game success although the franchise is facing rougher waters with how messy Scarlet and Violet are, it's not showing signs of waning in popularity. Game Freak have shown willingness to make their own games with the most notable being Tembo the Badass Elephant.

Verdict
I doubt they'll ever escape Pokemon and I can foresee a future that Pokemon will switch from Game Freak to a different developer. Tembo isn't a bad title but it's certainly not bringing in Nintendo money.

Christian Whitehead
Credited with saving the Sonic franchise, known as Taxman, Whitehead provided all the support for Sonic's current gen classic re-releases with polished versions of the classics as well as the legendary Sonic Mania.

Verdict
He's burned a few bridges with Sega following Origins so whether we'll see him contribute to Sonic in future instalments remains to be seen, his team are working on Penny's Big Breakaway, an attempt at a 3D platformer, remains to be seen if he can breakaway from Sonic.

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