*** 1/2- Pretty good.
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Somewhere in the ocean is a cave, and a tunnel. Good luck finding it, it's almost impossible. If you manage to find it, feel free to enter. But rememer to be fully prepared for what lies inside, don't bother bringing escape ropes, they can't save you. Pokéballs won't have any effect, nor will using a Pokémon's power to escape. Unless you survive the tunnels, you are stuck, left to rot. You'll have quite a journey. Repel keeps most of these horrid demons at bay, if you're lucky. The monsters are more revolting than anything else, with amazing detail. You will be faced with the rotting corpse of any Pokémon. It's been speculated that they're mainly the wild Pokémon you have defeated on your way to victory; the more of said type you have won against, the more mangled and deathly-looking they shall be. After the first few horrors, most poor, vulnerable trainers or travellers shake uncontrollably, fear overwhelming their disturbed minds. Try to go on. You must continue. If you fall weak now, you are doomed to join them. You will watch the creatures stumble towards you, some crawling, some flying into surfaces to reach the fresh meat. You'll feel the darkness swallow you, yet still see your new brethren perfectly. They will faintly glow a bright blue, and upon speculating your tearing body, you see you too are glowing. Everybody has that favourite Pokémon, the one they specifically raised, their best friend. You had your partner with the highest stats.
Not anymore.
You have became it. The satanic monsters have morphed you into one of them; your skin and flesh is tearing to the bone, your eyesockets bleed. You can't stand to look at yourself, the marks of decay are a horrible sight.
Avoid this. You must not give in. Keep going, don't worry if you're*Pokémon faint, for some reason the rotting opponents will heal you to full health, yet you will still have the gut-wrenching pain; their sick, twisted plot is to let you move onward, but forever torture you, the seering pain is to be cast upon you on your journey. You might feel dizzy, or tired. Remember: you must go on. If you fall asleep, they will make you one of them. You should reach a large cavern. Your mind will begin playing a high-pitched, eerie tune. The creatures make you hear this; you are below Lavender Town. The horrible monstrosities are also the reason in which you believe you hear this familiar sound in the aformentioned location. The bloodstained walls are a sickly red, and in the middle of the floor, there's a rather peculiar, yet disturbing, sight.
The roof of a skull lays in a pool of blood, deadly still. A bone sits beside it, slightly stained in a spine-chilling red.*After a short while, an audible sobbing of a Pokémon may be heard, pay attention to it closely. Think back if you have heard it before in the past, during the simpler times?
Slowly, a baby Kangaskhan should pidder-passer towards you, tears streaming from it's eyes. A sad side, but do not approach it by any means. Be on your guard, make no sudden movements, and keep an eye on it. The screams of displeasure echo off the walls of the dim cavern. It will approach the stained bones, and admire them. Keep away. It will turn away from you, pick up the skull, and slowly place it over it's head.. The sobbing has stopped. Slowly back away, but by all means, don't turn your back on the now-shaking baby. It will growl, and pick up the bone. Now, be prepared. The Cubone will dip the bone into the ghastly puddle of blood, and approach the wall behind you; keep an eye on it. Watch as it begins to write on the already red-coloured walls. Do not interrupt or disturb it.
"You can join us, and will live. We will protect you. All you have to do is say yes. We will perform a ritual for you, and the transformation will take place. You will kill your fellow humans: you might possibly be released. Join us. However, say no, and we shall torture you, we will burn you to the bone, we will attack you, we will make you wish you were dead. But you'll never die, we will make sure of that.
It's your choice."
Do not say yes. You will never be free; the seering pain of your decay will go on for eternity, and you shall be begging for a trainer to defeat you; but you will have to fight. Approach the Cubone, and as fast as possible, have one of your Pokémon use CUT on it's back, and run. Run as fast as you can, avoid falling. Don't pause for breath, for the balance of life and death will be a matter of seconds. Keep going the way you had came, and be prepared. The entrance you came through will appear blocked off, as though it was always a wall. However, there should be two blood-stains, in the shape of hands. Scream at the top of your luns "NO!" And jump into the ghastly wall. You should be outside, now swim up as fast as you can. Just go, swim, and get to a Pokécenter. They can heal all your wounds.
Many people are too late, but maybe, just maybe, you won't fall victim.