This is great! I'll have to try swtiching back to photoshop for when I work on my manga's and try to follow your tips. though my PS is not the same version I'll try to make it work. Thanks for putting this up!
Wow this is a very handy guide for beginners like me who'd like to make a fan manga but I wasn't sure how to start. I will be referring to this often when I finally start making a comic. Thanks for making this. Its very helpful. :D
~Judai
Uhhh honestly I do not haha. On the backgrounds, I've been referencing from the actual KH game, so in-game I'm able to adjust the angle to whatever I want and I can draw from that. :) Perspective is a very complicated process that a lot of artists grovel over, which is why adding complex backgrounds to artwork can be really difficult. I know very few artists who actually take the time to measure and figure out things like vanishing points and what not. When trying to decide how I want to present a certain scene in my comic, I always work from several different angles, but I go with the one I could draw the best. If you look at the sketches in the tutorial, you can see that I originally planned to have the camera facing down on her, but when it came to the actual lineart, I couldn't get it to work out. Instead, I normalized the angle so it wasn't too extreme and it still turned out fine.
My motto when it comes to art is "fake it till you make it" XD I mean, even in observational art it's like that. For example, say you drew a piece while looking at a live model. However, when you present that picture to other people, they won't have the model right next to the piece like you did, so they won't be able to compare the two and point out any inaccuracies. I know in my comic I definitely have inaccuracies in proportion and perspective, but I've redone my series three times already, and I'd rather move forward than try to go back and keep fixing things.
There's a lot of planning that goes into my series because it's an extremely long story, but the current version I'm working on has taken me 4 years so far, and the actual story has been in development for even longer than that. If you plan on making a long series, it does take time, but with the correct planning, you'll save yourself from having to start over as much as I did. I would suggest try starting small and maybe do comic strips instead. :) Comics are a great way to practice poses, expressions, and movement. I've constantly changed my style while working on the series, but it's always improving. If you get an idea, write it down and start planning. When the inspiration is right, start drawing. If you don't start, you won't be able to see what you're capable of. There are always going to be those moments when you'll think 'ohh I could've drawn that better', but you can't let that discourage you. There's a ton of small fan comics around theO that are really good for inspiration, and they're all done by different levels of artists. :)
Last edited by FUNimation at 2:25:57 PM CST on January 11, 2015.
It's really interesting to see your process. Although I don't use Photoshop for my digital art, I learned something about all the steps that you go through.
One question, though. Do you worry about perspective at all? I'd like to make a manga of my own someday, and that's the main thing that's holding me back. That, and composition. And the fact that I don't have an actual story. OK, so there are a lot of things holding me back. I'd still like to hear your thoughts on stuff like that.
Call it karma. Call it luck. Me, I just don't give a... BOUNCE!
wingedshadowwolf
Otaku Eternal | Posted 01/30/15 | Reply
Just awesome! It's so clean and dramatic!
Reenigrl
Lizzy (Otaku Eternal) | Posted 01/16/15 | Reply
This is great! I'll have to try swtiching back to photoshop for when I work on my manga's and try to follow your tips. though my PS is not the same version I'll try to make it work. Thanks for putting this up!
Rainbow Dragon
☠Eastsider✰Pirate☠ (Otaku Eternal) | Posted 01/13/15 | Reply
Wow this is a very handy guide for beginners like me who'd like to make a fan manga but I wasn't sure how to start. I will be referring to this often when I finally start making a comic. Thanks for making this. Its very helpful. :D
~Judai
FUNimation
NOT THE COMPANY ;D (Otaku Eternal) | Posted 01/11/15 | Reply
@ItachiSasuke:
Thank you!!<3
FUNimation
NOT THE COMPANY ;D (Otaku Eternal) | Posted 01/11/15 | Reply
@Keba Si Rota:
Thank you!! :)
Uhhh honestly I do not haha. On the backgrounds, I've been referencing from the actual KH game, so in-game I'm able to adjust the angle to whatever I want and I can draw from that. :) Perspective is a very complicated process that a lot of artists grovel over, which is why adding complex backgrounds to artwork can be really difficult. I know very few artists who actually take the time to measure and figure out things like vanishing points and what not. When trying to decide how I want to present a certain scene in my comic, I always work from several different angles, but I go with the one I could draw the best. If you look at the sketches in the tutorial, you can see that I originally planned to have the camera facing down on her, but when it came to the actual lineart, I couldn't get it to work out. Instead, I normalized the angle so it wasn't too extreme and it still turned out fine.
My motto when it comes to art is "fake it till you make it" XD I mean, even in observational art it's like that. For example, say you drew a piece while looking at a live model. However, when you present that picture to other people, they won't have the model right next to the piece like you did, so they won't be able to compare the two and point out any inaccuracies. I know in my comic I definitely have inaccuracies in proportion and perspective, but I've redone my series three times already, and I'd rather move forward than try to go back and keep fixing things.
There's a lot of planning that goes into my series because it's an extremely long story, but the current version I'm working on has taken me 4 years so far, and the actual story has been in development for even longer than that. If you plan on making a long series, it does take time, but with the correct planning, you'll save yourself from having to start over as much as I did. I would suggest try starting small and maybe do comic strips instead. :) Comics are a great way to practice poses, expressions, and movement. I've constantly changed my style while working on the series, but it's always improving. If you get an idea, write it down and start planning. When the inspiration is right, start drawing. If you don't start, you won't be able to see what you're capable of. There are always going to be those moments when you'll think 'ohh I could've drawn that better', but you can't let that discourage you. There's a ton of small fan comics around theO that are really good for inspiration, and they're all done by different levels of artists. :)
Last edited by FUNimation at 2:25:57 PM CST on January 11, 2015.
Keba Si Rota
Don't Forget 3 Oct (Otaku Eternal) | Posted 01/11/15 | Reply
It's really interesting to see your process. Although I don't use Photoshop for my digital art, I learned something about all the steps that you go through.
One question, though. Do you worry about perspective at all? I'd like to make a manga of my own someday, and that's the main thing that's holding me back. That, and composition. And the fact that I don't have an actual story. OK, so there are a lot of things holding me back. I'd still like to hear your thoughts on stuff like that.
Call it karma. Call it luck. Me, I just don't give a... BOUNCE!
ItachiSasuke
Administrator | Posted 01/11/15 | Reply
This is pretty awesome! Thanks for sharing! :D
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