Haha, the N64 emulators I've got don't have that problem anyway, so no worries there. At most, I think there will just be some small graphical bugs with transparency effects.
Unless my skills have gotten really rusty, I doubt SM64 will take any longer than ZFSA did. (That was about ten hours across all four parts.) I could haul ass through that game back in the day.
moletta
Firestarter (Otaku Eternal) | Posted 06/17/11 | Reply
@:
I should be home between 11 and 12 central time tonight I think. If I'm home, I can host. We'll see.
Desbreko
Abundant Love (Otaku Eternal) | Posted 06/17/11 | Reply
@Shinmaru:
Haha, the N64 emulators I've got don't have that problem anyway, so no worries there. At most, I think there will just be some small graphical bugs with transparency effects.
Shinmaru
Baron of Terribad (Otaku Eternal) | Posted 06/16/11 | Reply
@Desbreko:
And there aren't any levers to pull in Super Mario 64, so there is an hour of time gone right there.
Love thy Evangelion.
Desbreko
Abundant Love (Otaku Eternal) | Posted 06/16/11 | Reply
@Shinmaru:
Unless my skills have gotten really rusty, I doubt SM64 will take any longer than ZFSA did. (That was about ten hours across all four parts.) I could haul ass through that game back in the day.
Miss Anonymous
Vagrant AI (Otaku Eternal) | Posted 06/16/11 | Reply
Sounds flippin' epic.
Shinmaru
Baron of Terribad (Otaku Eternal) | Posted 06/16/11 | Reply
Super Mario World and Super Mario 64 should both kick ass. Doing a 120 star run should last a while, too. :p
Love thy Evangelion.
Desbreko
Abundant Love (Otaku Eternal) | Posted 06/16/11 | Reply
@:
That's fine with me, but I never host the Skype calls, so you'd need to harass the others about it.