Ideas are ideas, it doesn't have to mean that they are bad. And yours definitely are not. I have seen similar games and I know how much they are respected and played. (like pokemon snap)
That combination with real life might be a little hard with current technology, but it is still manageable to do something like that. I see no problem at with that idea, good one. :)
Chocobo is indeed the right way to spell it, but I probably wrote it differently in this post. I fixed that with latter reviews.^^
Thank you. :)
Still that is good and I am sure that you enjoy playing in that way. Hehe, I know how it can be with watching an opening every time. I also used to do that with several RPGs (like Suikoden V). It never gets boring because you don't watch that often, only when you open and go to play it. :3
Yup, final boss was quite different and unexpected. It actually is more different and interesting than from the original NES version, where it basically has only one or rarely two attacks.
LightFykki
Drachen Herz (Otaku Eternal) | Posted 11/29/11 | Reply
@:
Ideas are ideas, it doesn't have to mean that they are bad. And yours definitely are not. I have seen similar games and I know how much they are respected and played. (like pokemon snap)
That combination with real life might be a little hard with current technology, but it is still manageable to do something like that. I see no problem at with that idea, good one. :)
LightFykki
Drachen Herz (Otaku Eternal) | Posted 11/29/11 | Reply
@:
Chocobo is indeed the right way to spell it, but I probably wrote it differently in this post. I fixed that with latter reviews.^^
Thank you. :)
Still that is good and I am sure that you enjoy playing in that way. Hehe, I know how it can be with watching an opening every time. I also used to do that with several RPGs (like Suikoden V). It never gets boring because you don't watch that often, only when you open and go to play it. :3
Yup, final boss was quite different and unexpected. It actually is more different and interesting than from the original NES version, where it basically has only one or rarely two attacks.