Hi, I'm Dranzerstorm

Welcome to the Video Game & Music Lounge

This world is dedicated to Video Games and Music as I'll be showcasing the following.

Video Game Reviews set to the same tones as Retro Retrospective's Anime Reviews
Music reviews of Anime Openings & Closings
Western Cartoon music
Vocaloid Classics.
We may even have some Top Tens
I hope this World entertains you.

Top 10 Games with No Morality

Following directly from the last list, lets look at the games that have no morality.

Honorable Mentions
Final Fight - You'd think being a professional wrestler would clean up Metro City but it doesn't, but at least there's an attempt to stop it.
Duke Nukem - He's a product of his time, he can get away with his misogyny in the 90s but these days it's vulgar and not wanted in this day and age.
Saints Row - Your a criminal anyway but some of the crazy stuff that happens in this Grand Theft Auto clone are too crazy to be real sometimes.

10. Mortal Kombat
Although this is standard for a lot of fighting games, Mortal Kombat features actual graphic killing so it represents pretty much all fighting games attitudes in general, story or not, the object is to kill your opponent and the more gory the better.

9. Shadow the Hedgehog
Any one playing this game will do the same thing, just rush to the end of the stage, the fact that this game makes you play it ten times minimum just to see which morality you'll take only for the final story to suck all the fun out of judging for yourself what path Shadow should take.

8. Watch Dogs
Your a genius hacker and you want to take revenge on the syndicate that killed your loved ones, what do you do? Destroy the lives of innocent people by using them as collateral to take your revenge, bonus points to the game company for trying to bribe reviewers with gifts for decent scores.

7. X-Blades
Your not supposed to use dark magic, it gives you the bad ending, thanks a bunch because a) Completing this crap game requires dark magic, b) the lead character is such a bitch that I can't see a benevolent bone in her body and c) I utterly refuse to play the entire game again just for the good ending.

6. Prototype
Why tell me not to kill civilians when they restore your health and provide you with disguises for killing them, which proves crucial in completing this game without dying.

5. Bulletstorm
Your drunken exploits got most of your crew killed, you avenge them by still being drunk and trigger happy to the very end. Even the worst pirates aren't that bad.

4. Kirby
You devour everyone and everything in your endless stomach even if they look like the most harmless creatures in the world, Kirby is a monster puff ball not a star warrior.

3. Fable
You can be good or evil but being evil is just easier, ruling with tyranny and fear doesn't punish you at all and you even get achievements for it.

2. Pokemon Black & White
Team Plasma logic: "Fighting with Pokemon is wrong, your using Pokemon for violence every time you use them in battle. So we'll use Pokemon to fight for this cause" yeah you get the picture it's just hypocrisy.

1. Tomodachi Life
Yet the most selfish jerks in the gaming world are the Tomodachi Mii's. They demand everything, get into domestics over stupid things and break up relationships as if it was nothing. Out of the blue a Mii would just destroy it's own relationship with no reason why despite you telling them otherwise. How does Nintendo sleep at night?

Top 10 Most Testing Morality Games

When you play a game do you think of what might happen if you fail? What happens if you ignore the obvious signs that your about to do something that can't be reversed? Well these games test that morality to the limit as we look at the Top Ten Most Testing Morality Games.

Honorable Mentions
Magic Knight Rayearth - Don't fight your friends even if you end up defeated, but as it's also an anime it's just a mention.
Ace Attorney - Your client will be in jail if you fail to defend them but there are second chances and you can save yourself the embarrassment of failure.
Fire Emblem - Your troops won't come back if they die, but this is optional in some releases and not as essential a gameplay mechanic as it used to be.

10. Elite Beat Agents/Ouendan
The concept of the following dance/singing tropes is that these singers and cheerleaders swoop down and do their thing to try and cheer up or save the troubled individual, this could be anything from lighthearted such as supporting a taxi driver while they drive a pregnant woman to hospital or something heavy like cheering up a little girl who just lost her father at Christmas and failure to complete the song successfully makes for a very sad ending so it weighs quite heavy on your heart strings.

9. Virtua Cop
The Rail Shooter is an outdated concept yet its still more or less used in arcades but the mechanic of shooting a civilian will cost you one of your lives makes you think twice about wildly shooting at everything and makes you pay attention to what your doing, so look before you shoot.

8. Goldeneye
Shooting games are the worst offenders when it comes to trigger happy attitudes but in classic game Goldeneye being too trigger happy will cost you the mission or worst your own life. Shoot a tank in Facility will make you choke to death in the gas, accidentally trigger one of the high powered explosives in Silo will cause instant death, letting your allies die will cost you the mission, blowing up an essential piece of equipment you fail the mission; you get the idea, look before you shoot all those soldiers.

7. Rhapsody A Musical Adventure
In this RPG the love of your life has been turned to stone so your mission is to go out and save him by gathering special stones from mystic guardians, to bad your actions could cost your allies their lives, actually outright kill the guardians, bring ruin to a kingdom and generally make you look like the worlds worst person. You can avoid all this but that depends on how much you pay attention to what's going on.

6. Bioshock
A classic case of whether you decide to kill or save a child; what should be a very easy choice to make, can end up making you look like the world's worst human being if you ignore the obvious just by the fact that you want your special powers quickly, patience and benevolence offer more rewards.

5. Trauma Center Under the Knife
Equally you don't need to be an expert to understand that if you fail your patient will die.

4. Pikmin
You crash land in a mysterious place and have the ability to control these little creatures who can help you escape their world and you have hundreds of them to play with, don't think of these creatures as expendable, your experience will be much smoother if you keep them alive, they aren't Lemmings you know.

3. Undertale
Most recent video game smash hit Undertale gives you the basic moral choice of choosing whether to fight or not. Going by instinct is easy but makes you feel like a villain for doing so and really punishes you for killing certain characters so be a little more conservative in your approach and you'll find a better ending.

2. Cannon Fodder
No matter the rank of the soldier, no matter how talented they are with a gun, if they die, they die and the poignant message it always gives is this: You can line up as many soldiers as you like, but all they do is replace the ones that are dead and Cannon Fodder makes you feel the more guilty when they tell you names of everyone who's died while more soldiers line up for you to send to an early grave, and remember this is the retro hard gaming era so they will die a lot.

1. Chrono Trigger
But the ultimate game for morality is Chrono Trigger, right from the beginning, your messing about at the fair could land you in jail later on, your failure to stop certain things in the past triggers changes that cannot be reversed so easily, humanity will be doomed if you can't stop Lavos. There are more scenarios in this game than you can imagine and all may lead to the same fate, choose your path wisely young Chrono, assuming your still alive by the end of the adventure, hope you won that replica doll of yourself.

Cartridge Diaries: San Francisco Rush

Now for another Video Game Review, this time on San Francisco Rush.

Back in the 90s, Midway made a lot of arcade racers, but none so unique as San Francisco Rush, released in 1996 in the arcades before later porting to consoles. Unlike other racing games of the time, San Francisco Rush comes with a slightly more unique feature, if you crash you die, simple as.
While many would consider such a mechanic to be a little geared towards eating up quarters, especially when you consider the difficulty to be a little high. It actually makes it rewarding when played on consoles. The vehicles are a good mix and the tracks take all the good scenery from San Francisco city.
And besides any game with this song in their soundtrack is bound to have a few good laughs in.

Yep the naming screen theme.
Current State: Midway is now NetherRealm Studios and is focused mostly on Mortal Kombat while the Rush series has been left in limbo since the unsuccessful L.A. Rush came out in 2005.
Why Should it be Revived?: The Arcade Racer has been left unguarded for a while and with San Francisco Rush's death mechanic it can still provide a decent challenge for those who still feel that racing should have some difficulty in it that isn't pre-made by Nintendo or neutered by driver aids and rewind mechanics. Proper old school racing at it's finest.

Top 25 Best Anime Openings

First Impressions are important and the best chance of doing so is with a good opening theme. Warning, big list on it's way as we count down the best 25 Anime Openings, a good opening sequence has to be three things. 1. The music has t...

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Cartridge Diaries: Blast Corps

I've been on hiatus for a bit but here's something to keep you going it's Blast Corps.

Blast Corps is by Rare, a former ally of Nintendo back in the early days of the N64 where every game they made was covered in Gold Dust as this company dominated alongside Mario producing some of the best and most revolutionary games ever, until Microsoft bought them and ruined them.
Blast Corps is an interesting game, as it's a puzzle game based on demolition. The object is to destroy the set number of buildings per stage with any number of machines and power suits in order to stop a Nuclear Missile Train from exploding on contact with said buildings. What makes this game more interesting is that the small team of designers were all fresh graduates, this is unique in many ways. 1. A team that small on one game, which I believe there were only seven developers is unheard of in those days. 2. The fact that pretty much the whole team were graduates meaning apart from university project work this is the first real game they would've ever worked on.
In other words this would've been the equivalent of a Steam Indie title back in it's day and has the popularity to go with it, Blast Corps stood well with other Nintendo games and was one of the major kickstarters of Rare's incredible run of successful titles on the N64 which included Jet Force Gemini, Banjo Kazooie and Goldeneye among others.
A true testament to how a good game can be made with the right people even if they are freshly trained graduates.
Current State: With Microsoft still very much in charge of Rare, the game is currently playable on X-Box One along with other Rare titles in the compilation Rare Replay.
Why Should it be Revived?: Considering that modern destruction engines in games are very much perfected, Blast Corps should make a dynamic comeback. Modern day graphics suit this cult classic.