Hi, I'm Dranzerstorm

Welcome to the Video Game & Music Lounge

This world is dedicated to Video Games and Music as I'll be showcasing the following.

Video Game Reviews set to the same tones as Retro Retrospective's Anime Reviews
Music reviews of Anime Openings & Closings
Western Cartoon music
Vocaloid Classics.
We may even have some Top Tens
I hope this World entertains you.

Games Jukebox - Cannon Fodder

There have been games that question morality, here's one that did it first.

Released in 1993, Cannon Fodder is a top down tactical shooter built on the same engine as Sensible Soccer. You sortie with a small selection of troops and battle through missions. Although the tagline is "War has never been so much fun" all your troops can perma death on one shot and as the replacement troops line up for battle you will see the graves of the fallen on the hill, it even goes through a memorial each time you lose troops on a mission. You will feel how bad war is with the dark and twisted humour.

The opening uses Reggae style music

Pros
Quite a deep strategy game.
Genuinely makes war look bad.
A lot of missions for your money.
Good music.

Cons
Some ports are dreadful.
The controls are nothing but point and click.
Very hard game to finish.

Verdict
It's pretty difficult but the experience is well worth it, just try playing Call of Duty after a long session of this and you'll start feeling awful.

Games Jukebox - The Chaos Engine

The Amiga doesn't get much love but it produced some fantastic games.

Chaos Engine released in 1993 is a top down shooter set in Victorian Age Steampunk era in which you control two of six mercenaries for literal hire (you have to pay your in game money to use them) in order to stop the creations of the dreaded Chaos Engine. You achieve this either as two player Co-op or single player with CPU Co-op

It was known as Soldiers of Fortune in the States which sounds less epic than Chaos Engine.

Pros
Works it's Co-op mechanics well.
Works in effective puzzle mechanics.
Great setting.
All round good shooting game.

Cons
Money becomes an issue when working with a crap teammate.
In game money system means game over if you run out.
FOR THE LOVE THAT ALL THAT IS HOLY, NEVER RELEASE THIS AS A MOBILE GAME!!!!

Verdict
The in game money system is probably the earliest example of pay to win without actual money so you can see why this would be a disastrous mobile game, the original however is a fantastic game worth playing with your friends.

Games Jukebox - Super Skidmarks

One of the things I miss about gaming in the 90s is that everything felt fresh and what you saw is what you got, just like today's subject.

Released as a sequel to the original Skidmarks in 1995, Super Skidmarks is a crazy isometric top down racer in which you drive everything from Minis to Buggys to Cows on Wheels. The game was packed with wacky content and game modes that you'll never be bored.

One of the first games to ever be produced in New Zealand.

Pros
The Amiga version offered up to 8 player multiplayer practically unheard of in that era.
So many possible cars, tracks and mode combinations.
Somehow makes towing caravans/trailers fun.

Cons
Isometric view is not easy to control at high speeds.
Some tracks are very confusing.
The Megadrive/Genesis version lost some of the features the Amiga had.

Verdict
Definitely worth your time if you own a working Amiga and still a decent play on the Megadrive/Genesis.

Cartridge Diaries: Tiny Troops

Post 19 and we look at a game I played a lot in my youth, TIny Troops.

Amiga had the tendency to produce a number of games that would eventually come to nothing as franchises despite the games being reasonably good for their time; Tiny Troops is one of many games like that. Tiny Troops is a tactical warfare game as you take control of either the Klutes or the Furfurians (No side is better than the other) as you battle each other in wars taking place in gardens, toyboxes and beaches to name a few places as both sides are no bigger than ants, what makes this game clever is the variety of troop types you get as you have to plan a strategy that guarantees victory, this can consist from gunners, grenadiers and flamethrowers to tanks, paragliders and dune buggies, for such an early game its surprisingly complex and even has a two player option. I enjoyed playing it a lot as a child and I would so wish to try this game again.
Current State: Information is limited at best, it was released in 1997 and never had a sequel, it's kept alive by Amiga fans who offer emulators to download outdated games.
Why Should it be Revived?: The modern equal to this is Halo Wars, but I think there is more this franchise can offer as it already had so much range for just an Amiga game and since it's fairly common to set up a Tiny world in the vain of MIcro Machines meets Cannon Fodder there's very little to mess up and it was rated very highly on release by Amiga magazines.

End